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Plugins thatstay smooth under load.

You operate a Minecraft server or gaming community and need plugins that not only function but stay stable under tens of thousands of concurrent players. Plus a counterpart who really understands the specifics of this environment.

  • Over 30 production plugins since 2017 with tens of thousands of active users.
  • Hibernate-backed persistence and performance tuning — not just quick-and-dirty code.
  • Optional server setup, hosting consulting, and long-term maintenance included.

Why gaming isn't a side project for me.

What may look like a hobby plugin is actually a demanding environment: synchronous main thread, hundreds of events per second, database operations under load. If you do this well, everything else comes easier.

My name is Justin Eiletz. I started writing Minecraft plugins in 2017 — by now there are more than 30 in production, many of them running live for years with tens of thousands of users. AlphaOmega-IT GbR was built in part on this experience.

Unlike pure plugin developers, I bring full backend and database expertise. If your plugin needs a REST API, a web dashboard, or a connection to external systems, that's not a stack break — it's day-to-day work.

From concept to production plugin.

  1. 01

    Requirements workshop

    We walk through your server mechanics and use cases. The output is a concrete prioritised feature list — and a frank statement on what is technically clean to solve.

  2. 02

    Architecture and data model

    Before any code, we clarify how the plugin interacts with your world structure, other plugins, and your database. This prevents performance issues later in production.

  3. 03

    Development and test builds

    You receive playable test builds regularly, ready to try on a staging server. Optimised for Paper / Spigot, compatible with your existing plugins.

  4. 04

    Deployment and maintenance

    Delivery into production with instructions. On request I take on maintenance afterwards — including adaptation to new Minecraft versions and player-driven adjustments.

Typical assignments.

  • 01

    Custom game modes

    Standalone game modes with lobby system, scoring, persistence, and statistics. Including admin commands and configuration files for your team.

  • 02

    Economy and points systems

    Database-backed economy mechanics, shops, auctions, and rewards. Performant even at tens of thousands of players and hundreds of transactions per minute.

  • 03

    Plugin suite with web dashboard

    Multiple cooperating plugins plus a web frontend for server administration, player statistics, or Discord integration. One stack, one point of contact.

Plugin Suite Bundle.

Plugin Suite Bundle€5,490instead of €6,990

Multiple cooperating plugins with database connection, configuration, and an optional web dashboard. Individual plugins outside the bundle are billed by the hour on request.

  • Up to three cooperating plugins
  • Hibernate-backed database integration
  • Configuration files and admin commands
  • Optional: web dashboard and Discord integration

All prices include 19% German VAT. Maintenance and version updates can be booked as a retainer.

Request the plugin bundle
Just a small plugin?
Mini Plugin · Hourly

For individual commands, small extensions, or quick wins without committing to the full bundle. Billed by the hour with a transparent effort log.

From 2 hours · includes 19% German VAT · typically delivered within a week.

€95/hour

What server operators typically ask.

  • Will it work with my existing setup?

    In the vast majority of cases, yes. I primarily develop for Paper and Spigot and test my plugins against the common companions (Vault, LuckPerms, PlaceholderAPI). Specific incompatibilities are clarified in the requirements workshop.

  • What happens when Minecraft releases a new version?

    Under a maintenance retainer I handle version adaptations automatically. Without a retainer, you can commission an update at any time on an hourly basis — lead time is usually short, since I adapt for several servers at once.

  • Can you also handle hosting?

    I have clear recommendations and can set up hosting with specialist providers. I only operate the plugin servers themselves in exceptional cases — my strength is software, not hardware operations.

Ready for steadier plugins?

A 30-minute first call is enough to clarify whether your project fits the bundle or needs its own offer. Complimentary, non-binding.